Friday, September 29, 2017


today saw the orion released but FW also re-released the arvus!! huzzah!!! Looks like my trip to Nottingham might result in some purchases after all!!

Monday, September 25, 2017

Two thin Coats! Two thin Coats!

Two thin Coats!
Two thin Coats!
Two thin Coats!
Two thin Coats!
Two thin Coats!

No automatic alt text available.

Friday, August 25, 2017

A Black Day for the Hobby - Multiple closures!

Today seems to be a very black day for the hobby with the loss of two smaller
Independent gaming companies!

Today sees the closure of both Tor Gaming and Spartan games. It's sad news and given the links to the halo game for Spartan some very surprising news. Both have statements on their sites and can be seen below. It looks like a worrying time for the UK gaming industry.

If you have orders with them both it's a shame but it looks like it will be a credit card or PayPal claim back unfortunately.

Such a shame and hope those loosing their jobs are fortunate to pick up something new soon.


Company statement

Spartan Games
  • Firestorm Armada, an exciting space combat game featuring highly detailed starship models
  • Dystopian Legions, a game based in the world of Dystopian Wars using highly detailed 32mm scale figures and vehicles (now retired)
  • Dystopian Wars– an exciting journey in a Victorian sci-fi world encompassing naval combat, ground warfare and aerial combat.
  • Spartan Scenics – a range of detailed and easily assembled wargames terrain.

Written by Spartan Games | 
The following statement is issued today, Friday 25th August 2017.
Following a prolonged period of challenging trading and despite the directors’ best efforts to manage through, Rebel Publishing Ltd was unable to continue to trade and the directors have taken the difficult decision to cease. All members of staff were made redundant.
The company, which traded as Spartan Games, is a Somerset, UK based provider of tabletop miniature games which include
Rebel Publishing Ltd was formed in July 2002 and traded successfully for a number of years. Spartan Games was launched in 2008 and grew rapidly.  However, the tabletop games market is challenging and has changed over recent years, and suppliers are predominantly a small number of large well-known names and several small, cottage industry, type businesses.
Initially the business outsourced production but following quality control and production management issues, manufacturing was moved in house between 2009 and 2011.  Over this time and since, significant investment was made into machinery and infrastructure. The business also expanded to provide models for a well known video game, moving this into the tabletop games arena.  However, significant new development costs, timing issues and the deflection of management time from the core games brands resulted in a significant trading loss for 2015/6. The business was able to continue to trade by raising additional finance and refocusing on core brands, and direct / online trading improved significantly.   Results for 2016/17 were significantly improved.
However, despite this it continued to encounter challenging trading conditions and it became clear this month that the company could not continue to service its liabilities, particularly given the burden imposed by the amounts owing to finance companies.
The company was in the process of running a Kickstarter project to raise funds for expansion of one of its successful product lines.  This was well supported and positive feedback on the new products was given showing the popularity of the product line and ongoing demand.  However, this does not, unfortunately, provide the full range of success and resources needed to sustain the business.
In addition to challenging trading issues, one of the directors has suffered from a long period of poor health which became significantly more serious earlier this year and although now back in the business, requires ongoing treatment.  That has inevitably taken a toll on the amount of time available to the business so, along with other challenges, has significantly contributed to this difficult decision.
The directors are extremely saddened by this decision and particularly regret any losses incurred by employees, customers, suppliers or other trading partners.  The directors fully committed their time, energy and personal resources to effect a turnaround.  Employees will receive redundancy payments through state funds and although efforts have been made to fulfil customer orders, it is hoped that anyone who does not receive their goods will be able to redeem their payments through their credit card or PayPal.
If customers have made a deposit or paid for goods or services by credit or debit card and the goods or services are not going to be received by the due date, they may be able to get their money back by claiming a refund from their card issuer.  They should contact their card issuer as soon as possible.  Further information including time limits that apply is available from the UK Cards Association: Credit and debit cards: A consumer guide.  Similar schemes exist in other countries.
Throughout the years that Spartan Games has traded, it has prided itself on the highest level of product quality and customer satisfaction.  This has been delivered consistently and is evidenced though annual customer research that the company has undertaken.
We would encourage anybody who may be interested in acquiring either stock, assets or the business to make contact as soon as possible.  Spartan Games and its product lines have a strong reputation in its markets together with an asset base which may be of interest to a number of parties, and a variety of machinery in addition to Intellectual Property.
All enquiries about this matter should be sent to


Company statement

Statement date: Friday 25th August 2017.
Tor Gaming was started back in 2010 with the intention to product the tabletop wargame Relics and with it, bring some originality to your gaming table. We tried to create a world that was distinctly different to what was already being presented from several fronts, and I like to think we managed in this task.
Unfortunately, the last few years have been a difficult trading time for Tor Gaming. Running a business in a niche market is never easy but the gaming industry has become very crowded in the last few years for a number of reasons. As such, I have made the difficult decision to close Tor Gaming and sell off the Relics IP and product range.
The reasons for Tor Gaming closing are many faceted but as I mention above the gaming market is a much more crowded than it was when I started out. The arrival of crowdfunding platforms certainly shook up the industry and made it even easier for new companies to appear and vie for the limited funds our customers have to spend in this hobby of ours. I have made use of them a number of times for Relics and whilst they are good for raising funds I have found each time I ran a project I had a nasty taste in my mouth afterwards.
Coupled with the fact that the traditional ‘distribution model’ of selling product to end users through retailers is a difficult task in this industry as retailers have only so much shelf space and as such are less inclined try out every range that comes along makes continuing to trade in this industry as a producer is difficult.
Over the last couple of years we have seen a steady decline in sales and as such Tor Gaming no longer has the resources to spend on the marketing and advertising required to make our voice heard over all the other voices in this industry. This has ramifications on our ability to develop and produce new products to support the Relics line. We could continue by making use of more crowdfunding projects and moving away from the more traditional ‘distribution model’ for selling but I feel that would be the wrong decision as I am not happy putting the financial risk on to the shoulders of our customers.
It’s been a fun journey but as with all journeys, there has to be an end. For Tor Gaming, that end is here. The journey has been fun and exciting, even frustrating at times. But along the way we have met some great people in this hobby and I am proud to call many of them friends now!
If you wish to contact us about this closure, or you are interested in purchasing the Relics product package and Intellectual property, we invite you to contact us on

Monday, August 07, 2017

WarGames UK - Seller Review

Hi folks, been a while since I did a seller review so thought with the purchases of 8th completed now would be the time!

This review covers my experiences with WarGames UK - who instantly get bonus points for using the image from the 80s film :)

Initially I hadn't planned on using them as a seller as their discount varied between 15-20% when I had looked in the past, but their stacked deals on 8th ranging from 20-27% off was more than enough to tempt me away from my normal sellers.

Overall the site was easy enough to use and pleasantly simple - not too much faffy stuff on it and importantly it worked as expected (8th edition popping up on their site at 1am was a help seems as I was going to be busy on launch day) and let me check out as easily as any other site. The pre-built packages were good but being awkward I didn't want one of those, but even still ordering 8th, the imperial indexes and objectives was easy enough and didn't cause any issues.

My only real bugbear with the site as such was that there was no confirmation emails received at the time (something the guys assure me will be resolved in future).

Overall ordering was smooth and then just a case of waiting and seeing. However this was where problems began!

I expected being a reseller I would get my items after launch but after almost a week no dispatch email and no updates I decided to check my account. On there it was showing as "scanned" by courier but no further activity. On contacting the guys I was advised it looks like Fedex scanned it but they would need to chase them and would get back to me. They did explain that they had 470+ boxes going out with Fedex alone for the 8th releases and apologised there was an issue.

It took a day or so to get somewhere with Fedex but once they got hold of someone that knew what was going on it appeared the box had being scanned by their courier but had then gone walkabouts. The guys advised me they would get a replacement sent out to me asap, again the items were sent (and no dispatch notice) and arrived promptly within 3 days. There was then a further issue with the objectives no longer in stock and I was given a choice to wait for them or get a refund (which I took). I was also granted a £5 store credit to use on my next order if I use the guys again (depends on their discounts on the new Primaris toys but the £50 minimum for free postage could be a factor too).

Overall despite the disappointment/frustration of being behind the curve on 8th the experience was good and the guys sending me out a very costly replacement order and sorting their insurance/cover with Fedex without involving me too much was appreciated. 

Good service and pleasant guys overall a good 7.5 out of 10 but the glitches with the email system and stock on the replacement were a disappointment. I would recommend them to anyone if they have the item in stock you are after at a good discount and you are looking at spending over £50.


Edit 07.08.17
Since this post a couple of subsequent orders have gone in and have all progressed smoothly, in fact one of them I received before the GW release so was happy.
Only thing to note is that on both subsequent occasions there were no update emails, I received the initial order placement ones but nothing to say it was shipped or anything.
This improvement in service and the good packing bump them up to an 8 out of 10.

Thursday, August 03, 2017

Space Marine Bolter Round - "Life Size Prop"

I've been looking for a nice 40k related desk ornament for some time and recently whilst taking a dabble in the world of 3d printing (more on that in a future post) I came across a seller on Shapeways offering Space Marine Bolter Round Pendants, in both traitor and loyalist.

Given I was putting an order in for some other bits I decided to pick one up as they were only about a fiver. I did make a mistake ordering and didn't order the "Polished" version so it turned up a bit grainy but looked good.

(my new favourite paint used for scale)

The model when it arrived was plain white plastic and as mentioned slightly grainy in texture but overall I was pleased. After a touch of undercoat and some paints I am quite pleased with the outcome.

Personally if I was to order a new one I would ensure I got the polished one but as they look better painted it doesn't matter what colour you order.

The pendants can be found here: Uber Bolter Coolness

Tuesday, July 25, 2017

Hermetika Walks - Risen from the Forges

Again and again the binaric cant resolved itself in the corner of the helmet lens of Ro-Lep Sigma. Again and again the binaric cant resolved itself in the audio receptors in that same metallic dome  as a roar of vengeance.
Again and again the war horns sounded.

Bolstered by the power of the machine Ro-Lep felt something unacustomed to one of his kind, Pride!
Emotion was something in short supply amongst the Skitarii Contingent of Mezoa. However as the Red sheened Knights of House Hermetika positioned themselves around his cohort in defiance of the Eldar host facing them, the almost too human emotion of pride was the only thing he could equate the odd chemical imbalance in his brain to.

These weren't the walkers of the Titan legions, the God-Engines of Mars, no these were something more primal. Closer to the man he once was, in his humble (though possibly illogical) assessment the Knight Warriors were a perfect amalgam of machine and a single man.

Gleaming red for the Glory of the Machine-God and silver for the metal of Mezoa they rose above the Skitarii ranks. This unaccustomed pride at being able to fight alongside these Avatars of the Machine made him do the unthinkable, he took a knee and joined in the cant:


The Knights of House Hermetika are my first attempt at painting with an airbrush and I am surprised by the outcome. I used the techniques in the Forgeworld Horus Heresy Masterclass book. I slightly modified some of the techniques to fit with the look I wanted and overall very happy. Some of the techniques are almost counterintuitive but are super effective, I highly recommend the book.

Finally though in to all those detail pictures I have been promising for ages! First up we have the glorious Knight Atrapos "Terminalibus Gravitas" (Terminal Gravity) striding over the fallen corpse of the enemy.

The purple effect on the giant lascutter was remarkable simple, just light silver with a Forgeworld Eidolon purple sprayed over the top, the green of the Gravition cannon was done in the same way but with the Mortarion green brushed in to the recesses.

Next is the Questoris Knight Magaera "Fulgar Scientia" (Science of Lightning) patrolling the workshops of Mezoa. Painted in the same vein as the Atrapos with a limited pallet of reds and metallics and Games Workshop gem paints on the lenses.

Next is the Questoris Knight Styrix "Maligni Indicies" (Indices of Malevolence) joining its fellow knights in patrolling the workshops of Mezoa.

Finally we have the Knight Warden "Rationes Exitium" (Calculations of Destruction) joining its fellow knights in patrolling the workshops of Mezoa.

Armed with the Nelanton pattern rapid fire pattern battle cannon and gatling cannon the fire power from the "Exitium" is enough to make even the toughest foes think twice before advancing.

The bases used for these models are the Secret Weapon Scrapyard bases, all have been modded in some way to increase the variety and hopefully help tie the forces together.

Friday, July 21, 2017

Primaris Marines - First Conversions for my tabletop

So finally got chance to start playing with some of the Primaris marines and decided making them Deathwatch Marines would be good fun (and fairly simple as it turns out).

First Marine is Lieutenant Cyprian - Simple head swap with a Forgeworld Heresy Helmet (Blood Angels I think) and two plastic shoulder pads.

Next is Veteran-Brother Drakin lately of the Red Hunters prior to elevation to the Deathwatch.
Again simple head swap with a Vanguard Veteran head and shoulder pads, the Shapeways Red Hunters pad is very nice and fits well.
Finally is his Infernus Heavy Bolter (hes going to be the only Primaris in the squad so thought it would be nice to use it as a counts as). Whilst not quite finished is a normal Cawl Bolter with the barrel repositioned and the nozzle and tank from a Forgeworld hand flamer.

hopefully soon I will be able to get on with my actual Primaris marine force but the Ad Mech are the main concern at the moment.

Monday, July 10, 2017

Hobby Update: Reinforcements and Terrain projects

Finally a hobby update, after recent time away for work has allowed the ranks of Mezoa to be reinforced.

Joining the ranks of the Forgeworld are a nice block of nearly 50 models. We have a unit of Vanguard, 2 units of Peltasts, Hoplites, all three of the Games Workshop Enginseers (a nice mix of metal, finecast and plastic models in those three!) and a little side project Skitarii figure for Shadow War, more to come on ++01010011 01101100 01111001++ at a later date.
All have being metalled and washed prior to the detailing but given work hopefully it wont be too long before they fully join the ranks of Mezoa.

In addition to the painting there was some actual terrain built for our small gaming group.
Back in 2010 or 2012 (that long ago I cant remember) I won a competition for some warmill vouchers and ended up getting some of the Hab Pods (found here: Hab Pods) and have finally built them.
The models were suprisingly easy to build and importantly didnt actually need any glue to hold them togther. I think they work well as a small Ad Mech outpost for some of the smaller games we are planning.

in addition to the pods I finally got to build some of the Shadow Wars terrain at last. Overall very impessed with it as its flexible in its fit and is very well cast and built.

All this terrain and more is aimed for either flat table gaming or use on this bad boy one of the lads in the group has gone and bought - I cant wait til the terrain is done and ready to be used.

Friday, May 05, 2017

The HELSREACH Animation - ADB approved and pure awesome!

I came across this on the ADB blog and his write up sums it up well, this animation to one of his audio books that has been published on YouTube is pure awesomeness!

The animation style isn't to everyone's tastes but the artwork and the way it improves the story is unbelievable.

You really MUST go watch this you will not regret it.

Here is a link to the ADB article:

but also here are the videos themselves (part 4 coming soon)

Monday, April 24, 2017

8th Edition Broadcast roundup

I was unable to veiw the FAQ broadcast but was provided comprehensive notes by a friend.

Overall it looks a good mix of AoS and current 40k so am looking forward to how it pans out. Besides if it comes to the worst I've got my seventh edition stuff.

Here's the round up:

-Everything revealed at Adepticon is in the game, movement values, armour modifiers, strike first on charge, morale like AoS
-Armour values are gone for vehicles, damage table that decreases effectiveness as you take wounds for bigger vehicles
-Army themes should stay, some new rules and artifacts
-Still a d6 system
-1500 point game should take 90 minutes
-3 ways of play in mind, new campaigns and releases to reflect the worlds and battles of the 40k galaxy, city fights, etc
-Every model will have rules in the new edition
-Narrative and matched must be battleforged, 14 different force org charts
-Command points are generated for fulfilling the detachment, they can be used for re-roll a dice, can interrupt the charges in the combat phase, very tactical is the idea,
-Generic command points in the core book, codex flavour in the future
-Codexes will be in the new edition, but all updated
-Very confident for matched and narrative you can use current collection the way you want (SO VAGUE)
-Templates are vanishing
-1 command point used per phase
-A lot of input from the ITC, Adepticon, and other major tournament groups in terms of playtesting. Every single unit from every single codex was tested.
-New rules will be available day one, a series of 5 books at a "very low price point, much less than codexes"
-Points have been re-balanced
-As the codexes are released, more flavour will be added
-Cities of Death, Planetstrike, and other styles of supplements will be brought up to speed and included in Narrative play
-At launch it will be the most robust and balanced version of 40k they have ever released
-The "general's handbook" will be regularly updated, new version annually
-All stores will have a limited supply of printed rules on launch, core rules in "lots of different places"
-They are working on a 40k battlescribe style app, not available at launch but shortly after
-Every model is a legit choice, now
-This has been in development for "a long time" and if they weren't happy with it they would not have put it out
-Top 3 goals for design team this edition 1) Make a game that works for all 3 ways of play 2) 40k to work for how YOU want to play it narrative stories, competitive, etc 3) Make it more accessible
-The fight between the Imperium and Chaos is at the forefront of this edition and story
-They feel this edition will appeal to the largest player base possible
-Community feedback has been at an all time high over the last 2 years, listening to feedback from the 400 stores as well as engaging at tournaments and with large groups
-Some previews at Warhammer fest
-No models or factions will vanish, all factions will be represented
-2 different sets of points on launch one called "Power Level" for narrative play which is like the AoS style of points, the other for matched play where it is like the current system and you pay points for all upgrades and units
-Any not mentioned on the Warhammer 40k website are still in the new Edition
-New factions are coming, perhaps at launch
-MCs will be affected the same way as vehicles with the different levels of strength
-No stat is capped at 10
-Lord of Skulls and Imperial Knights are up there for high wound points
-Keywords are a thing
-Which means deathstars are finished to an extent
-Combat armies should get a large boost
-By going for a larger force org, you get more Command points
-Anything not on the new galactic map is still there, it's just a crowded map so nothing is destroyed
-Design team is very excited to see community reaction after release, they have loved the games of 8th they have played so far
-Forgeworld units will be available with new rules
-The background will not change radically, but new developments are happening that will "blow people away"
-If you have recently bought a codex or rulebook, with proof of purchase within 8 weeks of the announcement this saturday, you can email the customer service team and receive vouchers for the value of what you just purchased

Tuesday, April 11, 2017

Reinforcement for Mezoa - The Forges never sleep

Apologies for the month or two of quiet but life has been busy, however the forges have not been silent.
Since our trip to Nottingham there has been furious activity and thought it was time to share some of the WIPs with you guys.

First up my infiltrators with Goads and Flechettes, I am still debating expanding them to a 10 robot squad but not sure yet.

As it stands the are pretty much done but just need a few jewel colours adding for final work.

Next up are my Robbie the Robits, the Tech priests for them are done but these guys are still WIP, gives an overall idea for the scheme I chose based on the Mezoa colours I have used so far

a little bit more to do and there again is the thought to add some fisty Robbies to the squad.

Finally got some Skitarii fully completed and best to show I think are my Arc Rifle gunners. the remainder of the squads are the same.

hoping to carry this styling over to the FW squads I have on the table.

Finally we have the brains behind the operation, the Tech Priests of Mezoa and a friend.

again I tried to keep the pallette simple and uniform across the force and whilst these are 99% done (and Cawl still needs a base) I think they have come up really well.

Thursday, February 23, 2017

Hermetika Prepares - Building the Knightly house

So after months of playing around and teasing and generally not getting anywhere done the Knights of House Hermetika are complete (albeit with a small job on the carapace still outstanding).

The models took some time and the pics below show the various progress and some tips and tricks I've picked up along the way. I was overall pleased with the results seems as this was the first work I have done using an airbrush.

To accompany my Skitarii and be useful in both 30k and 40k games I decided I wanted a few different variations and I wanted an Ad Mech house (my true 40k knights will be imperial aligned) so as you may have seen already I decided on Hermetika but with some variations to their scheme.

My favourite knight to both build and looks is the Atrapos, the combination of the Ad Mech Armour and the Cerastus pattern body is brilliant so I had to have one.
The model was a pleasure to build and had an awful lot more parts than I was expecting (each piston is a two part piece with a shaft and tube - uber detail!) but went together so well.
Here he is looking hardcore on a Secret Weapon Scrap Heap base.

Once built he joined my "standard" knights. All presented undercoated are a styrix and magaera (which will count as battlecannon and melta versions for 40k) and finally a warden. All have the FW ad mech armour which is brilliant and adds a lot of character.

for the metallics I finally used my airbrush and started with the GW Air paints, their lead belcher is so smooth and once applied gives a lovely finish.

I decided to add to that metallic finish by using a variation on the "Cherry red" scheme that is popular with FW Ad Mech knight. In the guide they base using a very bright silver but I decided to dull it down slightly and use plain lead belcher to give a darker tone. I also chose to use the FW paints as per the Imperial Armour Horus Heresy Masterclass for a number of reasons but mainly because I knew I could obtain them, so all steps below follow that guide more or less.

First steps once the base coats of silver (lead belcher as opposed to the guides lighter silver - this is my only major deviation) were dry seem counter intuitive but that is to shade all the "edges" or curves you'd like to pick up with Calth Blue! It seems crazy but bare with it, these transparent paints are magic.

next up comes several thin coats of FW Angron Red, this "clear paint" gives a lovely smooth coat and dries with a nice sheen as you can see below - in the book it says a number of coats, I found 3-4 was sufficient.

here is some further detail of the carapace armour to show how the blue banding presents through the red and how it highlights the curves, I guess you would call it "pre-shading".

Here are some rough assembly and WIP pics of the knights to give you an overall idea of the look I was aiming for.

Once dried the details and brass was then applied to the appropriate surfaces and detailed.

During detailing and looking at the best way to re-do any silver parts I was concerned about masking areas and destroying the red underneath, when I posted about this on Facebook I introduced to a substance called "Parafilm". I don't really know what it is but it seems to be a type of clingfilm with a layer of parafin or something similar to stop the paint sticking and it sticking to the surface.

On this leg panel the red was already in place and I used parafilm to mask it, ensuring it was fully pressed down and flat in to all corners.

once the airbrushed silver above was dry (I got busy and ended up leaving it about a week) I inked and dry brushed the silver for some more depth and then removed the parafilm as below.

As you can see the film masked perfectly and left no damage to the red below, I can not recommend this stuff enough to anyone looking to find a good solution to masking whilst painting. I used it on several areas for both airbrushing and standard brushing with no issues.

Finally just prior to our trip to Nottingham House Hermetika and the forces of Mezoa mustered for packing. Unfortunately they are only 90% done here and need final touches but those should be done soon (no transfers yet as none from FW at the moment) and more detailed pictures will be up once done.

Monday, February 20, 2017

SNM Stuff - Airbrush for Beginners

Hi folks, as some of you know I recently purchased (read last year) an airbrush to try and speed things up and spur me forward to work on some new models. I know its taken me a while to get round to this but in all honesty I haven't had chance to do it :(

In the end the purchase was great but to start with I was a tad worried about using it, so in my attempts to move forward I decided to look at some courses on airbrushes before I made the purchases, just to ensure I wasn't wasting my money.

Initial searches weren't great as the courses were either being held too far away or at locations where they not only wanted you to pay for the course but expected you to purchase the airbrush as part of that course (and I wont pay Iwata prices for "china" compressors!) and offered little in the way of incentive (in fact at least one of them the course and set prices worked out more than their individual prices via their store!).

In the end the closest course I could find (which was still a good two hours away) was being run by SNM Stuff, a store I had heard of (and whose name always makes me laugh!!) but never dealt with. It was offering a full days tutorial for £95 with a chap called Brian Best, a who is listed as a Golden Demon winner, and he really is.

To quote their blurb:

This course is ideal for those new to airbrushing or who want to brush up their basic skills, and time is also dedicated to showing you how to clean and care for your airbrush. We used to advertise this course as “basic techniques” but we’ve changed the name because we find that by working at a comfortable pace, with many groups, the attendees are skilled enough already (or pick it up quickly enough) that we get considerably beyond just basic techniques by the end of the day. Although we provide all the airbrushes and equipment you’ll need, we also include a troubleshooting section to help address any issues you might have with your current setup.
As well as gaining a full day of training, you will also benefit from a 5% discount on paints and supplies bought on the day !
As I was unsure of what I wanted/needed this seemed the best way forward. On arrival the store is very centrally located and well stocked. Located in the town centre of Camberly I honestly expected it to be smaller but was quietly impressed. Only thing to note was parking was a bit of a pain but then what British town centre doesn't have that issue.

They even have a corner of dice:

Overall the welcome was pleasant and no real delay in starting. The courses are purposely kept small to allow for 1-1 assistance, there were 6 of us on the course I attended and this small size was worth it. I found the set up quite nice and it did help me decide on a few peices I wanted. Here is the booth set up and the room set up.

The tutorial style was very informal with no-one booth being set up but Brian moved from booth to booth to demonstrate techniques and methods, this was good as different people wanted to learn different things over the course of the day and this meant they got their help but we got to see what was happening.

First lesson of the day was basically how to use an airbrush which started with the following doodles (which I enjoyed as I had never airbrushed before) and lead in to some "accuracy" excercises that covered "spotting", shading, fading and lines.

After that we moved on to the opportunity to try out different techniques, use of stencils, use of different colours to get effects as well as even more basic things like paint thickness, paint types to use, thinners and cleaners and the effects of the wrong ones. Overall a pretty comprehensive introduction to the art of airbrushing. Brians skill is undeniable and his easy teaching method was a good fit for the day.

Overall I enjoyed the course and setting, I learnt a lot and even though it might not look like much I was pleased with my efforts for the day.

I can highly recommend the starter course and if you are in the area or want to attend I would seriously give it a go.
More details of their latest course can be found here:

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